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Hello everyone, once again...

Sooo... yeah her and i has broke up since the last blog post, but anyways i shouldn't care anyways. So what's todays blog is about, it's that i wanna make a game again but like i cant find a proper idea.

So i can't find any ideas, i've tried to make a isaac like game and actually got the dungeon generation up and running and i'll be posting the code here but i've since given up on that. I think i wanna make a fps like Doom but i don't really wanna learn c++, i can make really simple games/game but i don't think it will be suitable for 3d development (i know that doom is a 2d game in its code but it's presented as a 3d game).

Then another idea of mine was to make a rpg with raylib and c++ like a video i saw the other day from Goodgis, but i don't really like the rpg's i make and i couldn't figure out how could i make tileset collisions, but i figure that out i probably could make and and maybe even a little rogue like game. But yeah as you all probably know, i'm a 8th grader in Turkiye and it's really hard to do your hobies because of LGS.

But there are some little demos that i've made in this time span like a little ball collecting game in c++ and raylib, the isaac like dungeon generator i've mentioned, and it's actually really easy to implament in your own game because the generator is just 1 file, and some little isometric demos and stuff. Not something worth mentioning.


By the way here is the dungeon generator script, you can modify the configuration of the max rooms, room size, min rooms and grid size :

The dungeon code